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Ashen Vigil

A dark-fantasy side-scrolling action platformer prototype. You play a tall, black-armoured swordsman with a long tattered cloak and a long dark blade. Movement and combat are one connected system: run, variable-height jumps, dodges with invulnerability frames, and wall-slides and wall-jumps, chaining into a sword kit with a three-hit combo, heavy slash, upward launcher, aerial plunge and a precision parry. The slide is a proper flourish: the knight throws himself into a baseball-style feet-first slide — low to the ground, front leg extended — and then rolls the momentum into a full spin, ripping back up to his feet with the cloak flaring out. It covers real distance and every other movement (idle, run, jump, fall, land, dodge, wall-cling, slash, death) is animated and size-normalised. Cut through a ruined fortress courtyard and face a hollow soldier and an ember knight. CONTROLS A / D — move Space — jump (hold for a higher jump) S or Down — slide (while running) — baseball slide into a spin-out Shift — dodge (ground and air) J — attack (tap again to chain a 3-hit combo) K — heavy attack W or Up + J — upward launcher J in air — air slash; S/Down + J in air — plunge L — parry (time it to the enemy's wind-up) R — restart Note: an early prototype — animation and movement are the current focus; attack/parry feel is still first-pass.

Uploader
gabem712-beep
Build size
17.6 MiB
Published
Oct 21, 2026
Last updated
Oct 21, 2026
Plays
5

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