Shared game
Timberline Hunt
A first-person deer hunt in a misty pine forest at dawn. Stalk through procedurally generated woodland and read the ground before you shoot. Eight deer roam the timber — the first stands in the open just ahead of you. Move too fast and they bolt: how much noise you make decides how far away they notice you. FEATURES • First-person movement with walk, sprint and crouch — each changes how loud you are • Bolt-action rifle: 5-round magazine, 30 in reserve, 1.7 s reload, hip and scoped aim • Rifle sway, recoil kick, muzzle flash, tracers and impact effects • Scope with a mil-dot reticle that snaps in when you shoulder the rifle • Shot placement matters: a clean head shot pays 250 plus a bonus; a body shot pays 100 plus a bonus • Deer that graze, wander, get spooked, turn to look at you — then run • Live HUD: score, hunt clock, quarry taken, ammunition, hit markers • End-of-hunt summary with accuracy, head shots and final score; press Enter for a new hunt CONTROLS WASD move · Shift sprint · Ctrl crouch · hold RMB to scope · left click to fire · R reload · Esc menu · Enter restarts after a hunt Everything is generated at runtime — the terrain, the forest, the animals, and even the sound effects are synthesised in code rather than loaded from files.
- Uploader
- Alexander Boyd
- Build size
- 14.7 MiB
- Published
- Oct 15, 2026
- Last updated
- Oct 15, 2026
- Plays
- 28
Comments (1)
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daxiKing_ · Oct 16, 2026
fix scoping and aadd jumping for future updates add upgrades more weapons